About This Game Into Blue Valley is a first-person short exploration game drawing upon themes of mystery and curiosity. It is presented as a 'found footage' game with the player's view resembling a camcorder recording showing a glimpse into the subdued environment that is being explored.As the footage unfolds, it soon becomes clear that the bittersweet majesty of Blue Valley offers more than a forgotten tale of abandonment and that the person recording this footage is not alone in their journey.Successfully Greenlit by the wonderful Steam community in just three weeks.Controls:WASD to move.Mouse for camera input.Left click to interact. a09c17d780 Title: Into Blue ValleyGenre: Adventure, IndieDeveloper:Ryan JavanshirPublisher:Ryan JavanshirRelease Date: 24 Dec, 2014 Into Blue Valley Full Crack [key] into blue valley gameplay. into blue valley скачать. into the blue churnet valley. into blue valley remastered. into blue valley ending. into blue valley Have been long anticipating this release as I do know personally the small team that has been behind it's development. First of all can I say a big well done on coming this far and persevering with this project, it's always refreshing to see new ideas come to the table and indie developers giving their spin on story telling or just pure gameplay at its core.Into Blue Valley shows off one hell of a creative landscape and perspective which will have you building up your own suspense and in some cases have your eyes playing tricks on you. The atmoshpere is completely hammered home through its fantastic soundtrack to really give that lost wanderer feel.The story is text based so prepare to read a little but manages to cover different styles of writing that you'd probaly find lying around... It is not a film award winning script but manages to do the job. Honestly don't expect the longest amount of gameplay from Into Blue Valley however do keep in mind that this is a first for the developer (that consists of one coder might I add!) and that the magic is really in taking it in a slow pace allowing yourself to immerse a little! This immersion will be pushed a little further by an Occulus Rift version (free of charge) which is a bonus that I'd be willing to try out and does help to justify the game's price. I really will be trying this to see if my eyes end up tricking me even more.Overall a good effort and would be interested in seeing where the developers go in the future.. I have been following Into Blue Valley since it was put up to be greenlit and I have not been disappointed. Into Blue Valley has a very unique visual style. The game is played through found footage being narrated by two people "Matt" and "Ryan". You take control of the character Peter Abbotsfield who is documenting the disappearance of the townsfolk of Blue Valley with his video camera. Playing through the video camera adds to the creepiness of the game, as you explore more of Blue Valley the camera will start to bug out and glitch more. It's as if Peter is slowly losing his mind as the game progresses. The snowy mountainous environment is beautiful and relaxing, it feels very skyrim-esque. From the outside the buildings of Blue Valley look interesting and almost make you want to go rooting through them. However on the inside the houses all look the same with very slight changes, I assume the townsfolk all shopped at the same furniture store. The soundtrack to Into Blue Valley is stunning, with very relaxing piano music it makes you want to take a stroll through the valley. The music adds so much to the suspense of the game as it kept me so relaxed that whenever I saw a ghostly figure my heart would immeditaly race.The story to Into Blue Valley is mainly found within notes scattered around the town and the two narrators. So if you don't like reading this is not a game for you. The notes are very interesting ranging for strange poems to adverts for the local blacksmith. The narration made me chuckle a few times when they noted I liked to stare at doors I couldn't open. The main downside to the narration however is that it seems to want to hold your hand and tell you what to do whether you like it or not. The ending was also very strange and didn't really explain a lot, I would've liked it to have lasted a bit longer as I wanted to know more about Blue Valley and its populace.Overall Into Blue Valley took around 30 minutes to complete and lacked a fully fleshed out story but it more than made up for it with its beautiful terrain and soundtrack.. What is Into Blue Valley?Genre: first person exploration with mystery and horror elements (kind of)Setting: abandoned winter village hiding a secretDifficulty: 1\/10 --> walk and collect items. nothing challenging at allLength: 20 to 60 minutes for a single playthroughMode: singleplayer campaignThe positive aspects:- graphics are nice (freezing camera lens) and strenghten ...- ... the game's atmosphere which is generally creepy- beautiful soundtrackThe negative aspects:- flat story. At the end, open questions are left unanswered, no explanation why the protagonist is there, does what he does there, is looking for there at all- very short- no challenge, which would be ok if you could immerse into the story deeply. but you can't because there is none, so it's a minusResult (and summary for those who have no time reading):Into Blue Valley is short, it lacks challenge and content, and there is no deep story. You do not miss anything not buying this game. Maybe worth a tryout at sales time, but not for the regular price.. Into the Blue is a neet little game you can play for 30 to 60 min.For an Indiegame it looks pretty decent.Now I thought it would be like an open World exploration-game, where you can do whatever the hellll you want to do,but it didn't turn out that way.In fact it was pretty strict forward lettting you almost give none of the choices to you.of course, you can leave the road you are supposed to walk, but it doesn't get you anywhere or it just loops ya back.the Game is Fun for the moment, but If you get stuck at some point, it gets almost unenjoyable.Personally I enjoyed that one Hour I played it, but it was not worth it the 10\u20ac I have put into this, meaning i won't give it a positive Feedback.. I'd like to start by pointing out that the official game description is entirely honest and clear, you know. This game actually is a game that entirely focuses on the themes of mystery and curiosity. And it does them if not perfect justice, at least a great service. The audio, the visuals, the presentation are impeccable and are exactly what I'd want from such a game. But here's the thing, I love the genre of mystery and those themes and so for me it was something I've long yearned for. Something that focuses specifically on evoking the sense of mystery. There's no real horror here, there's no real investigation either. There is no grand story either (as far as I'm aware), true to its theme the game gives you a very much intentionally vague and 'unfinished' narrative. If you come expecting any of those things, or indeed any other things you're likely to be disappointed. Heck, you might be disappointed even if you come expecting a great mystery game. It's not the best mystery game possible. But it's pretty damn pleasant. And considering I can't even think of any single game that gives mystery the first priority to this extent on Steam, heck yes, I can recommend this to anybody else who values the feeling of mystery. It's a very pleasant very short very focused very atmospheric experience. If all that is worth the price or not is obviously up to you.. A cool little experience. May be a bit pricey for some, but I was genuinely engaaged the entire time, and couldn't put it down until I was finished. Well done.. No option to invert Y-axis and does not work with Polynomial or Sakasa.A couple years ago the developer promised an update to remedy this and it never happened.. I knew that this is very short and that it will be nothing special at all, but also in technical matters this game is very flawed.1. In this short play time I accidentally clipped through objects and got stuck several times.2. The camera is moving up and down all the time if there are just tiny stones on the ground. This made me feel sick and it seemed laggy although it wasn't.3. Rocks are slightly transparent.4. Heavy performance drop in a scene shortly before the end5.Also, I might be picky, but the wells are just placed flat on the ground so there is no actual deep hole to see.One good thing is, it didn't crash.Apart from that I had problems with the controller support, but that's just a usual Unity thing and I knew how tro fix that.
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Updated: Nov 28, 2020
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